Friday, January 27, 2023

Forest Gate
Battle of Five Armies & The Third Age of Middle-Earth
The current year for our Middle-Earth campaign is set during the year of 2946 of the Third Age.
Inspired By J.R.R. Tolkien

It was a four-day ride by horse from Beorn's house directly north to the Forest Gate, which was also to the northeast of the confluence of the Rhimdath and Anduin Rivers. The entrance to the Elf-path at the western edge of northern Mirkwood Forest. On the map, "Wilderland", the Forest Gate is at about the same latitude as Thranduil's Caverns (on the eastern edge of Mirkwood). It lies about halfway between the point where the Grey Mountains abut Mirkwood in the north, and where the Carrock lies in the Anduin/Langflood to the south. The path itself leads almost straight towards the Lonely Mountain.

When Thorin and company came to the gate, they camped there overnight before entering the forest. It was at this point that they released Beorn's ponies, and Gandalf left the party, to the consternation of the dwarves and Bilbo Baggins.

The Forest Gate was the western entrance to the Elf-path that led across Mirkwood to the Elvenking's Halls. It was formed as a sort of arch made by two great trees leaning together that were old, ivy-strangled, hung with lichen, and bearing but a few blackened leaves. Beyond the gate the path became a gloomy tunnel, such that from within the forest the gate appeared as a small bright hole.

The Forest Gate has a small statue of Thranduil's wife, which is covered by the woods. There is also as a symbol of the Eye of Sauron.

Thorin and Company passed through the Forest Gate on the twenty-fifth of July 2941 after Gandalf departed with the ponies. The Forest Gate can be found in the northern Mirkwood region of "Eryn Lasgalen", allowing travel between the forest and the neighboring Beorning-lands.

Thursday, January 26, 2023

Advantage & Disadvantage
Battle of Five Armies & The Third Age of Middle-Earth
The current year for our Middle-Earth campaign is set during the year of 2946 of the Third Age.
Inspired By J.R.R. Tolkien

Sometimes a special ability or spell tells you that you have advantage or disadvantage on an ability check, a saving throw, or an attack roll. When that happens, you roll a second d20 when you make the roll. Use the higher of the two rolls if you have advantage, and use the lower roll if you have disadvantage. For example, if you have disadvantage and roll a 17 and a 5, you use the 5. If you instead have advantage and roll those numbers, you use the 17.

If multiple situations affect a roll and each one grants advantage or imposes disadvantage on it, you don't roll more than one additional d20. If two favorable situations grant advantage, for example, you still roll only one additional d20.

If circumstances cause a roll to have both advantage and disadvantage, you are considered to have neither of them, and you roll one d20. This is true even if multiple circumstances impose disadvantage and only one grants advantage or vice versa. In such a situation, you have neither advantage nor disadvantage.

When you have advantage or disadvantage and something in the game, such as the halfling's Lucky trait, lets you reroll the d20, you can reroll only one of the dice. You choose which one. For example, if a halfling has advantage or disadvantage on an ability check and rolls a 1 and a 13, the halfling could use the Lucky trait to reroll the 1.

You usually gain advantage or disadvantage through the use of special abilities, actions, or spells. Inspiration can also give a character advantage. The GM can also decide that circumstances influence a roll in one direction or the other and grant advantage or impose disadvantage as a result.

Wednesday, January 25, 2023

Rohan
Battle of Five Armies & The Third Age of Middle-Earth
The current year for our Middle-Earth campaign is set during the year of 2946 of the Third Age.
Inspired By J.R.R. Tolkien

Rohan is a Mannish kingdom on the northern borders of Gondor. It is the territory of the Rohirrim, a people of herdsmen and farmers. Well-known for their horses and cavalry, they are Gondor's most important ally.

In the 1200s of the Third Age, the Kings of Gondor made close alliances with the Northmen of Rhovanion, a people akin to the Three Houses of the Edain (later the Dúnedain) from the First Age. In the 2000s, a remnant tribe of such Northmen that called itself the Éothéod moved from the valleys of Anduin to the north west of Mirkwood, clearing out what remained of the recently defeated witch kingdom of Angmar, east of the Misty Mountains.

In the meantime, the Gondorian province of Calenardhon was deserted by the Great Plague and during the Watchful Peace and local chieftains, such as Dunlendings gained control. During the time of Cirion the Steward of Gondor, Calenardhon was overrun by the Balchoth.

In 2509, Cirion sent summons to the Éothéod for aid in stopping a combined invasion of Men from the north east of Middle-earth, and Orcs from the Misty Mountains. Borondir reached Eorl the Young, king of the Éothéod, who answered the summons, and arrived unexpectedly at a decisive battle of the Field of Celebrant.

As a reward, Cirion invited Eorl on Amon Anwar, over the tomb of Elendil and he swore mutual alliance and cooperation between the two peoples. The Steward also gave Eorl the deserted but fertile area of Calenardhon to take as their own and repopulate.

Eorl moved his people there driving out the Dunlendings who attempted to repopulate it without Gondor's consent. Eorl also built the first city of Rohan, Aldburg. Eorl lost his life fighting the Easterlings in the Wold. Migration was continued to the days of second king Brego who defended the borders against the Dunlendings and Easterlings, and drove the remaining Orcs and Balchoth off the Wold. Brego also built the Golden Hall of Meduseld, and made Edoras the capital of Rohan.

King Aldor was the founder of a golden age in Rohan's history, during which he completed Rohan's conquest east of the Isen and the Rohirrim increased greatly in numbers, who even settled valleys of Ered Nimrais including Harrowdale. It was he who succeeded in driving all the remaining Dunlendings from his realm. Rohan continued to prosper during Goldwine's rule; but as the guard of the borders lessened, the Dunlendings slowly began to return to northern Westfold, settling the area around the (friendly to them) Ring of Isengard and the southern eaves of Fangorn Forest. A powerful Dunlendish force had been established, and King Déor was forced to ride northward from Edoras, ultimately to defeat his enemies but he was unable to recapture the Ring of Isengard. The following years the Dunlendings harassed and mingled with the Rohirrim.

The first line of kings lasted for 249 years, until the ninth king Helm Hammerhand. In T.A. 2758, Rohan was invaded by Dunlendings under Wulf, son of Freca, of mixed Dunland and Rohan blood. The King, Helm Hammerhand, took refuge in the Hornburg until reinforcements from Gondor and Dunharrow (a refuge of the Rohirrim) arrived a year later and defeated the invaders. In a daring raid Fréaláf recaptured Edoras, and managed to reclaim it. He eventually drove the Dunlendings back across the rivers Isen and Adorn, freeing all of Rohan.

The Rohirrim now kept a strong force in north Westfold, however at some time King Folcwine would need the help of Gondor to drive some of them from the area. He was successful but the people who remained were largely of mixed blood, and not loyal to Edoras

It was soon after this that Saruman arrived and took over Isengard, and was welcomed as a strong ally, since it would take Rohan close to 200 years to recover its strength after the invasion.

As Rohan was still recovering from the war with the Dunlendings, hostilities remained at the western borders. For two generations, during the coincidental conflict many thousands of Orcs tried to claim a refuge in the White Mountains and troubled the Rohirrim; Brytta fought them off, and when he died it was believed Rohan was free of Orcs; they were not entirely driven from the White Mountains until T.A. 2864 by Folca.

During Thengel's reign, a mysterious Northerner calling himself Thorongil entered his service, and rode with him for some time.

Around 2960 Saruman started to harass Rohan and in 3014, he began using his influence to weaken the King, Théoden, as part of a campaign to invade or take over the kingdom. In 3019, he launched a full-scale invasion of Rohan, with victories; (Théoden's son, Théodred was killed during the First Battle of the Fords of Isen) and defeat at the Battle of the Hornburg, where the Huorns came to the aid of the Rohirrim.

On the heels of this victory, Théoden rode with an army to Minas Tirith and helped break its siege in the Battle of the Pelennor Fields, where he was slain. Éomer, the nephew of King Théoden, then succeeded to the throne, beginning the third line. Éomer rode with the armies of Gondor to the gates of Mordor and took part in the final battle with the forces of Sauron, who was defeated when the Ruling Ring was destroyed.

The rule of the Stewards of Gondor was now over. King Éomer and the new king of Gondor, Aragorn II (Aragorn), renewed their oath of alliance, and reaffirmed Cirion's grant of Calenardhon to the Rohirrim. But though Sauron had perished Éomer often fulfilled the Oath of Eorl and went with King Elessar far into the East and South. He was known as Éomer Éadig, or "the Blessed", because during his reign Rohan recovered from the hurts of the War and became a rich and fruitful land again.

After the downfall of Sauron, Gimli led a party of the Dwarves of Erebor to Aglarond, the Glittering Caves of the White Mountains within the realm of Rohan, of which there was an entrance in Helm's Deep.

The borders of Rohan were the river Isen in the west, bordering Saruman's Isengard; the river Adorn, a tributary of Isen, also in the west, forming the border with the unfriendly Dunlendings); the White Mountains in the south; the Mering Stream in the southeast, at the border between Rohan and Gondor; the Mouths of Entwash in the east; and the Limlight, a tributary of the Anduin as the northern border.

The most significant feature of Rohan's geography was the river Entwash, which divided the country between Eastemnet and Westemnet, itself divided as Eastfold and Westfold. Other lands were the Wold, the Folde, the Downs and the Undeeps. Ted Nasmith - The Riders of Rohan

The Rohirrim found abandoned Gondorian fortresses and refuges in the White Mountains, such as the Dunharrow, the Orthanc and the Hornburg which they restored and used themselves.

The capital of Rohan was the hill fort of Edoras which lay on the slopes of the White Mountains. Another large city was Aldburg, the capital city of the Eastfold and original city of Eorl the Young. Other cities must have existed but are not named.

At the time of the War of the Ring, Rohan was roughly a third the size of Gondor, whose borders had slowly been shrinking for decades.

The countryside of Rohan was described as a land of pastures and lush tall grassland. The lands of Rohan are frequently described as appearing like "seas of grass". Most of the Rohirrim dwelt in small villages or farms.

The military of the Rohirrim was commanded by Marshals. The First Marshal of the Riddermark was the highest military rank and commanded the Muster of Edoras: Riders of the capital Edoras and the surrounding lands, including the King's Lands and Harrowdale. In his youth, King Théoden had led the Riders of the Muster of Edoras himself, so that no First Marshal was needed and at the time of the War of the Ring, there was no First Marshal.

The Second and Third Marshals had no fixed duties, and their roles changed according to the needs of the time. The Second Marshal of the Riddermark and was based in the Helm's Deep and around the War of the Ring it was filled by Théoden's son, Prince Théodred. The Third Marshal of the Riddermark was based at Aldburg in the Folde and around the War of the Ring it was filled by Éomer.

After the War of the Rings, the new rank of Marshal of the East-mark was created for the eastern Rohan by King Éomer. The first Rider to hold it was his lieutenant, Elfhelm.

The alliance between Rohan and Gondor came into existence in the year 2510 of the Third Age. In that year the Easterlings launched a massive invasion of Gondor. The army of Gondor was defeated and trapped between the Limlight and the Celebrant. Gondor, which had always been on friendly terms with the different tribes of the Northmen, sent messengers to the closest tribe, the Éothéod. Although it was unlikely that the message calling for aid would come through, it did. Then Eorl the Young and his fierce Éothéod Riders unexpectedly took the field during the Battle of Celebrant and turned the tide in the favour of Gondor. As a reward Cirion, the Steward of Gondor, gave Eorl the depopulated province of Calenardhon for his people to settle, while fulfilling Gondor's need for a strong ally. The Oath of Eorl was sworn by both Cirion and Eorl.

Neither nation has ever broken the alliance ever since. Rohan has gone through great lengths to fulfill their part of the treaty including sacrificing two of its heirs when Gondor was under threat from the Haradrim in 2885, when Fastred and Folcred, the twin sons of King Folcwine, were killed during the Battle of Crossings of Poros. King Théoden once again honoured the alliance in the Battle of the Pelennor Fields.

Tuesday, January 24, 2023

Gondor
Battle of Five Armies & The Third Age of Middle-Earth
The current year for our Middle-Earth campaign is set during the year of 2946 of the Third Age.
Inspired By J.R.R. Tolkien

Gondor is the most prominent kingdom of Men in Middle-earth, bordered by Rohan to the north, Harad to the south, the cape of Andrast and the Sea to the west, and Mordor to the east. Its first capital was Osgiliath, moved to Minas Tirith in TA 1640. The city of Minas Tirith remained the capital of Gondor for the rest of the Third Age and into years of the Fourth Age; other major fortresses included Dol Amroth in Belfalas and Osgiliath, which is a city on the Anduin.

Gondor is founded by the brothers Isildur and Anárion, exiles from Númenor. Gondor is an allied kingdom with Arnor, whose line of king chieftains came from Isildur, while the Line of the Kings of Gondor was from Anárion. Gondor was at the height of its power in its early years due to the ships and the military might that its armies possessed. However, continued attacks by allies of Sauron, civil war, and a devastating plague caused it to gradually decline over the course of the Third Age until Sauron's final defeat and the crowning of Aragorn II Elessar. Following that time the power of Gondor once again expanded, until the former lands of Arnor were brought under the banner of the Reunited Kingdom.

In all, there were thirty-one kings of Gondor after Anárion, who was slain before Barad-dûr at the Siege of Barad-dûr.

Like Arnor to the north, Gondor is a Mannish kingdom founded by Anárion, the youngest son of Elendil, after the Downfall of Númenor. It was located to the South of Rohan and to the West of Mordor, on the Bay of Belfalas.

Before the Downfall of Númenor, Gondor was home to many Númenórean colonists, who either mixed blood with the indigenous Middle Men if they were friendly, or dispersed them into Ras Morthil, Dunland, and Drúadan Forest.

Gondor, at a latitude comparable to Venice, was a more fertile region than Arnor to the north, and therefore it already had a larger population before the ships of Elendil's sons arrived, including a well-established city, Pelargir. The Faithful, or Elendili, from Númenor were given a warm reception upon their arrival by those that had already colonized Middle-earth, including a colonial branch of Númenorean royalty at Dor-en-Ernil. The colonists north of Anduin accepted Elendil's claim to kingship over them. South of the Great River, however, the newly exiled Númenoreans did not recognize Elendil's claim.

Gondor was being founded after Númenor's population had already split between The Faithful and King's Men, and all of the more southern colonies (such as Umbar) remained enemies of The Faithful.

The newly founded kingdom of Gondor was then part of the Last Alliance of Elves and Men which overthrew Sauron for the first time at the very end of the Second Age, and when Isildur cut the finger of Sauron.

After the war, Gondor's power and wealth grew steadily (only interrupted by an Easterling invasion in TA 492). Its power would continue to grow into the 9th century Third Age. While the power of Gondor's sister kingdom Arnor peaked during the 9th century, when it broke into various successor states, Gondor's greatest glory was yet to come. Gondor's great cities, Minas Anor, Minas Ithil, Osgiliath and Pelargir, only grew and the Dunedain of Gondor started to rule over more and more of the lesser people.

However, after decadence spread under the Kings of Gondor and a long period of decline began (although Gondor experienced several revivals). Three great calamities struck Gondor during the second millennium of the Third Age, which are held to be the chief reasons for its decline: the Kin-strife, the Great Plague, and the invasion of the Wainriders (a tribe of Easterlings).

In the 15th century TA a great civil war named the Kin-strife tore the nation apart. The current King Eldacar was of mixed blood: his mother was of the Northmen. Popular displeasure at this led to the overthrow of King Eldacar by Castamir, the admiral of all of Gondor's naval forces who possessed some royal blood. Eldacar's son was slain, and he fled north. Castamir was afterwards known as Castamir the Usurper. During his ten-year rule, he proved to be very cruel, and because of his love of his old fleet, he lavished attention on the coastal regions while the interior provinces were ignored and left to rot. Eldacar then returned with an army of his Northman kinsmen, and the armies of the Men of Gondor joined them from interior provinces such as Anórien. Osgiliath was devastated during this conflict, its great bridge destroyed and its Palantír lost. Eldacar slew Castamir and reclaimed his throne, but Castamir's sons and their forces were besieged in Pelargir, the great port of Gondor. They eventually retreated to Umbar, where they joined with the Corsairs, and troubled Gondor for many years, until their descendants died out.

Later, the Great Plague struck and the White Tree died. This Plague was no localized event: the Plague swept through all of Middle-earth, reaching the successor states of Arnor and the Hobbits of the Shire in the North. King Tarondor found a sapling of the White Tree, and moved the capital from Osgiliath to Minas Anor, the City of Anárion. During this time, Gondor was so depopulated that the fortifications guarding against the re-entry of evil into Mordor were abandoned. It is believed that had the Haradrim or Easterlings been capable of attacking Gondor at this time, it would have fallen. However, the Plague left Gondor's enemies in no better condition than Gondor itself, and neither side was capable of mounting new offensives.

Following the sapping of Gondor's strength by the plague, it did recover but then the Wainrider (Easterlings) invaded and devastated Gondor, and the conflict lasted for almost a century. The Wainriders destroyed the Northern Army of Gondor, but survivors linked up with the victorious Southern Army of Gondor which destroyed the Haradrim as they crossed the river Poros, led by a general named Eärnil, and they destroyed the Wainriders as they celebrated their victory during the Battle of the Camp.

In TA 1944 Gondor faced a succession crisis when King Ondoher was slain in battle with both his sons. Arvedui, Prince of Arthedain, Ondoher's son-in-law, and the victorious general Eärnil, who was a distant blood-relative of Ondoher, claimed the throne. Arvedui's claim lay mainly in the reintroduction of the old Nùmenorean law of accession, which stated the eldest (remaining) child should succeed the king. If the law was reintroduced, then Arvedui's wife Fíriel, Ondoher's daughter and last remaining child, would become Ruling-Queen, making their descendants Kings of both Arnor and Gondor. Arvedui also tried to put weight behind his claim, as he was Isildur's heir. The council of Gondor recognised that the name of Isildur was held in honour in Gondor, but they dictated that the South-Kingdom must be ruled by an Heir of Anarion. Due to his ancestry from Fíriel and Arvedui, more than a millennium later, Aragorn Elessar put forward his claim as the heir of both Isildur and Anarion.

Eärnil laid his claim as being a direct descendant of King Telumehtar Umbardacil. His claim was also greatly bolstered by the popularity he had gained as the victorious general who saved Gondor from the Wainriders after winning the southern theatre of the war. Steward Pelendur who was temporarily ruling Gondor as serving as arbiter of succession, intervened in favour of Gondor's victorious general who would rule as Eärnil II.

During the Battle of Fornost, Eärnil II's heir Eärnur led Gondor's forces to victory over the Witch-king of Angmar, who was actually the Lord of the Nazgûl. Although Eärnur wished to fight him, Eärnur's horse was terrified and fled the battle against his wishes. By the time, he mastered his horse and returned the Witch-king had fled. Glorfindel the Elf then prophesied to him that it was better that he not fight the Lord of the Nazgûl because "never by the hand of man shall he fall".

Eärnur later ascended to the throne, ruling from Minas Anor ("Tower of the Sun"). During this time, the Ringwraiths captured the city of Minas Ithil ("Tower of the Moon"), renaming it Minas Morgul ("Tower of Dark Sorcery") and taking it as their lair. Minas Anor was renamed Minas Tirith (Tower of Guard) as a result. The Lord of the Nazgûl repeatedly sent messengers to Minas Tirith challenging Eärnur to single combat, taunting him that he had fled out of cowardice from facing him during the Battle of Fornost. Eventually, King Eärnur was overcome by wrath and rode with a small company of knights to Minas Morgul, to accept the challenge. They were never heard from again; and so ended the Line of Anárion.

A long line of hereditary Stewards governed the realm after the disappearance of Eärnur, son of Eärnil, since there was no proof that the last king was dead, and no claimant had enough support to be accepted as his successor. The line of Anárion was held to have failed, and Gondor was not willing to risk to another Kin-strife, which would surely have destroyed it. Whenever there was a new Steward, he would swear an oath to yield rule of Gondor back to the King, in essence only an heir of Isildur, if he should ever return.

In Gondor, there was no one who could claim descent from Isildur in direct line, and the northern line of Arnor had effectively disappeared, so this oath was not considered seriously. The line of Stewards ruled as Kings, without having the title. During the War of the Ring, the ruling Steward of Gondor was Denethor II, and his two sons were Boromir and younger Faramir- the latter being the last Ruling Steward of Gondor.

Several centuries later, Sauron had prepared for the final conquest, and in TA 3018 his forces overran Ithilien. The attack was stopped at Osgiliath with the destruction of the bridge across the Anduin. The following year Minas Tirith faced a larger attack from Mordor, with additional threat from the Corsairs of Umbar. Aragorn summoned the Dead Men of Dunharrow to destroy the forces from Umbar, freeing forces in the south of Gondor to come to the aid of Minas Tirith. Gondor then defeated the army of Mordor with the aid of the Rohirrim in the Battle of the Pelennor Fields, though with heavy losses. The combined army of the West then carried the battle to Sauron at the Battle of the Morannon, a feint to distract Sauron's attention from Frodo Baggins's quest to destroy the One Ring in Mount Doom, thus causing Sauron's destruction and the allies' ultimate victory.

After the second and final defeat of Sauron, the Kingship was restored, with Aragorn crowned as King Elessar of the Reunited Kingdom of Arnor and Gondor. Faramir, last heir of the Ruling Stewards, retained his office as the Steward to the King, and ruled over Gondor's eastern region of Ithilien; a fair land between the river Anduin and the Ephel Dúath. The oaths between Gondor and Rohan were renewed, and several joint campaigns were fought in the east and south against the remnant of the Easterlings and Haradrim; all former territories of the South-kingdom were won back during the following centuries, and its power and wealth were restored.

Several Tolkien's writings state that "...of Eldarion son of Elessar it was foretold that he should rule a great realm, and that it should endure for a hundred generations of men after him, that is until a new age brought in again new things; and from him should come the kings of many realms in long days after".

Monday, January 23, 2023

Isengard
Battle of Five Armies & The Third Age of Middle-Earth
The current year for our Middle-Earth campaign is set during the year of 2946 of the Third Age.
Inspired By J.R.R. Tolkien

"Beneath the mountain's arm within the Wizard's Vale through years uncounted had stood that ancient place that Men called Isengard. Partly it was shaped in the making of the mountains, but mighty works the Men of Westernesse had wrought there of old; and Saruman had dwelt there long and had not been idle."
—The Two Towers, "The Road to Isengard"

Isengard, also known as Angrenost ('Iron Fortress') in Sindarin, was one of the three major fortresses of Gondor, and held within it one of the realm's Palantiri.

However, in the latter half of the Third Age, the stronghold came into the possession of Saruman, becoming his personal realm and home until his defeat in the War of the Ring.

Isengard was built in the Second Age around the tower of Orthanc by the Númenoreans, in exile in the days of their power in Nan Curunir (The Wizard's Vale) in the Misty Mountains. Its location was at the northwestern corner of the Kingdom of Gondor, guarding the Fords of Isen from enemy incursions into Calenardhon and, together with the fortress of Helm's Deep to its south, protecting the Gap of Rohan.

Isengard was comprised of a black, circular, stone-wall surrounding a broad plain, in the center of which was the Tower of Orthanc. Isengard had only one gate, which faced south.

The river Angren (or Isen) began at Methedras behind Isengard, which also formed its northern wall. The other three sides were guarded by a large wall, known as the Ring of Isengard, which was only breached by the inflow of the river Angren at the northeast through a portcullis, and the gate of Isengard at the south, at both shores of the river. The Gate was said to be able to open without a sound.

Isengard was, at first, a green and beautiful tower complex, with many large trees and grass fields, fed by the river until it was dammed by Saruman. After the Wizard's defeat, however, Treebeard and the rest of the Ents made it a vivid green area again, after destroying the walls and dam, renaming it the "Treegarth of Orthanc".

During the early Third Age, the land of Calenardhon became depopulated,and the last warden of Orthanc was recalled to Minas Tirith. Isengard remained guarded by a small company, led by a hereditary captain, much as happened at Aglarond at the time.

After Calenardhon was given to the Éothéod by Cirion, Steward of Gondor, and became Rohan, Isengard remained part of Gondor, and the company of Aglarond removed to the northern fortress, although the rest of Gondor almost forgot about it. The small guard intermarried much with the Dunlendings, until the place became a Dunlending fortress in all but name. Orthanc, however, remained closed, as the Steward of Gondor still held the keys. Isengard soon came all but deserted.

During the rule of Rohan's King Déor it turned out that Isengard had become openly hostile to the Rohirrim. Using Isengard as their base, the Dunlendings continued to raid Rohan during Déor's son Gram's rule, until during the rule of Gram's son Helm Hammerhand a Dunlending lord, Freca and his son Wulf nearly managed to destroy the Rohirrim. The Rohirrim eventually won, taking Isengard, and guarding it for Gondor.

During the time of the Steward of Gondor Beren, Saruman the White suddenly reappeared from the East, and he offered to guard Isengard. Beren gladly gave him the keys to Orthanc, and Saruman settled there. After him the valley became known as Nan Curunír, or "Wizard's Vale".

During the War of the Ring, Isengard was Saruman's base of operations against the Rohirrim, and he defiled the valley, cutting down its trees and grass and replacing them with stone and machinery. He dammed and diverted the Angren, possibly for use as hydropower. Isengard's valley was honeycombed with deep pits, used for breeding Orcs and forging weapons. Eventually, an army of Ents and Huorns led by Treebeard of Fangorn attacked Isengard, wrecking all of Saruman's industries, though unable to force entry into or damage Orthanc.

The Hobbits Meriadoc Brandybuck and Peregrin Took, as the new "doorwardens", received Théoden King of Rohan, Aragorn, and Gandalf at the gates. Saruman was confronted but refused to beg for pardon, and he was released into Treebeard's guard together with his servant Gríma Wormtongue. Saruman abandoned Isengard after Sauron's defeat, playing off Treebeard's hatred of caging any living thing in order to manipulate him into letting him leave. It was planned by Sauron that Isengard would be given to his loyal ambassador, the Mouth of Sauron, after Saruman's demise.

Sunday, January 22, 2023

News Section
Battle of Five Armies & The Third Age of Middle-Earth
The current year for our Middle-Earth campaign is set during the year of 2946 of the Third Age.
Inspired By J.R.R. Tolkien

Saturday, January 21, 2023

Our Gaming Schedule
Battle of Five Armies & The Third Age of Middle-Earth
The current year for our Middle-Earth campaign is set during the year of 2946 of the Third Age.
Inspired By J.R.R. Tolkien

Friday, January 20, 2023

Radagast
Battle of Five Armies & The Third Age of Middle-Earth
The current year for our Middle-Earth campaign is set during the year of 2946 of the Third Age.
Inspired By J.R.R. Tolkien

Radagast (Adûnaic; IPA: ['radagast] - "Tender Of Beasts") the Brown, also called Aiwendil (Quenya; IPA: [ai'wendil] - "Bird-Friend") was one of the Wizards, or Istari, sent to Middle-earth to contest the will of Sauron. Originally a Maia of Yavanna, Radagast was mainly concerned with the well-being of the plant and animal worlds, and thus did not participate heavily in the War of the Ring.

Originally called Aiwendil, Radagst was a Maia created from before Time who descended to Arda in order to serve the Valar. Aiwendil was a servant of the Valië Yavanna, the Queen of earth.

After the Undying Lands were separated from Arda during the Downfall of Númenor, Manwë was still concerned for the fate of the peoples of Middle-earth, because despite Sauron was overthrown, it would later turn out that he had not been effectively vanquished and his shadow began to fall a second time.

A council of the Valar was summoned and it was decided that they would send emissaries to Middle-earth, these should be "mighty peers of Sauron, yet forgo might, and clothe themselves in flesh," as they were intended to help Men and Elves unite against Sauron, but the wizards were forbidden from matching the Dark Lord in power and fear ... Aulë chose Curumo, Oromë chose Alatar and Pallando, and Manwë chose Olórin. Yavanna subsequently begged Curumo to take Aiwendil with him.

Around the year 1000, the Maiar arrived at the Grey Havens in the west of Eriador upon the shores of Middle-earth, having the form of old Men, whom the peoples called Wizards. Curumo arrived first and alone, and Aiwendil arrived at the same time as Olórin. When the Wizards took their mission they roamed Middle-earth, in this period, Aiwendil had been renamed Radagast by the Ñoldors and was known for both his protection of the great Forests and his zeal for the animals, worrying little concerned with the affairs of Men and Elves but was far more knowledgeable in plants, birds and beasts in the forest. He also turned away from Saruman during this period, unaware that he despised him and considered him a fool.

In general, Radagast was never much of a traveller. There is not much to be told about his early journeys, but by the late Third Age he eventually settled down and dwelt, for a time at least, at Rhosgobel somewhere between the Carrock and the Old Forest Road. Situated on the western borders of Mirkwood, it can be assumed that the Wizard held watch against the Shadow of Dol Guldur that slowly engulfed the forest. It is likely that he became acquainted with the inhabitants of that region. Close to animals and birds, he was friends with the Great Eagles. Although the neighboring Beorn was unsociable, he used to see him from time to time, and he considered Radagast "not bad" for a Wizard.

Thursday, January 19, 2023

Tyrant's Hill
Battle of Five Armies & The Third Age of Middle-Earth
The current year for our Middle-Earth campaign is set during the year of 2946 of the Third Age.
Inspired By J.R.R. Tolkien

This location has a fortress that stands upon a wooded rise on the edge of Mirkwood, some 50 miles north of Dol Guldur. The Elves named this rise Amon Bauglir, the Tyrant’s Hill, many years ago, for this was the keep from which many raiding parties issued forth. The tower was built by Orcs, who hacked the stone out of the hillside and wood from the forest to make it. By night, the howling of Wargs could be heard for miles around.

The keep was seized shortly after the Battle of Five Armies by Mogdred and his followers, who slew the existing garrison and claimed it for their own. The Tyrant’s Hill is but a fraction of the size of Dol Guldur, but it is a greater fortification than any the Woodmen command. From here, Mogdred could cause terrible injury to the Woodmen. He has contented himself to now with demanding tribute from the communities of the Nether Vales, putting him in conflict with Vidugalum of The Toft, but it is said his cold heart turns ever north toward Rhosgobel.

Notable Locations
Fenbridge Castle

Wednesday, January 18, 2023

Blue Mountains
Battle of Five Armies & The Third Age of Middle-Earth
The current year for our Middle-Earth campaign is set during the year of 2946 of the Third Age.
Inspired By J.R.R. Tolkien

The Blue Mountains or 'Ered Luin', also known as Ered Lindon, was a mountain range situated in the far west of Eriador. The Sindarin name for the mountains, Ered Luin, is translated as the words ered ('Mountains') and luin ('Blue').

During the Third Age
During the Third Age, its forests, besides that of Mirkwood, were the largest in Middle-earth. In the latter part of the Third Age, the Dwarves settled the Blue Mountains again when Thráin II and his son Thorin and the Dwarven survivors of the Sack of Erebor moved from Dunland and delved a prosperous settlement there. After the War of the Ring and the defeat of Sauron, Elves continued to travel west to Lindon through the gap in the mountains by way of the Gulf of Lune, where they eventually intended to set sail on the Straight Road to the Undying Lands of Aman.

Inhabitants
Dwarves
While Morgoth was imprisoned in Mandos, and Middle-earth still lay under starlight, the first Dwarves came west over the Blue Mountains that bordered Beleriand. The origins of these Dwarves are unclear, but they seem to have arisen from two of the Fathers of their race, placed beneath the Mountains by their maker Aulë. These two Fathers gave rise to two clans, each of which had made a great city in the eastern side of the Blue Mountains. In the Dwarf-tongue these cities were known as Gabilgathol and Tumunzahar, but history remembers them by their Elvish names: Belegost and Nogrod.

From their mountain-cities, the Dwarves of the Blue Mountains came down into Beleriand to trade with the Elves. They played a great part in the making of Thingol's halls at Menegroth, and later aided in the delving of Nargothrond beside Narog. In Nogrod during this period, the master craftsman Telchar forged weapons and armour that would be famed through Middle-earth's history, including Narsil, the sword that would be broken and reforged for Aragorn far in the future.

After Morgoth's return to Middle-earth, the Dwarves were loosely allied with the Elves in the Wars of Beleriand that followed. They fought in the Nirnaeth Arnoediad, where Azaghâl of Belegost drove Glaurung from the field, but was himself slain. After the Nirnaeth, relations between the Elves and Dwarves cooled: Dwarves of Nogrod slew Thingol and stole the Nauglamír, and after this time enmity and mistrust grew between the two peoples.

At the end of the First Age, the War of Wrath caused the destruction of much of Beleriand and its neighbouring lands. The Dwarves of the Blue Mountains did not escape: Nogrod and Belegost were destroyed by the inrushing Sea, and their people fled eastwards. Many came to Khazad-dûm and joined with the Longbeards there, but the time of the first Dwarves of the Blue Mountains had come to the end.

As the millennia passed, the Dwarves of Khazad-dûm that had welcomed the refugees from Nogrod and Belegost were themselves driven from their home, and wandered widely in Middle-earth. More than six thousand years after the old citadels of the Dwarves had been lost, these wandering Dwarves of Durins' Folk, under King Thráin II, returned to the Ered Luin. The seat of their Kings only remained there for a generation - Thráin's son Thorin set out to recover the Lonely Mountain in the distant east - but for a time the hammers of the Dwarves rang again among the Blue Mountains, as they had in ancient days. So a much smaller group of Durin's folk lived in the Ered Luin, if any. However the Firebeards and Broadbeams continued to live there through the Fourth Age, and probably till the diminishing of the race of Dwarves (There were and always will be Dwarves on the eastern side of the Blue Mountains).

Elves
It is shown in several maps made of Middle-earth that vast ancient forests flanked both sides of the Blue Mountains, even after the gargantuan slaughter of Eriador's great forests by the men of Númenor and their incessant appetite for lumber. These forests, alongside the fertile coastal plain, would prove to be hotspots for Elven migration and inhabitation.

It is stated at the very beginning of The Hobbit that the High Elves lived within the vales and forests of the Blue Mountains, presumably sharing the land with the Dwarves. To this number would be added Sindar, Wood-elves, and maybe even a few Avari.

The influx of new Elven settlers soared after the end of the First Age who lived under the Ñoldor High King Gil-galad in the Second Age. After the fall of Gil-galad in the Third Age, the foot of the Blue Mountains became part of Lindon where Elves lived temporarily until they left for the Undying Lands, due to the Elves desiring to escape the woes and predicaments of Middle-earth.

Although the Blue Mountains were little described (owing to their location on the fringes of all of Tolkien's tales), we can assume a bit of their geology. The outer layers of the mountains seem to have been underlaid by metamorphic rocks formed in contact with numerous igneous intrusions. This environment is often necessary to produce veins of ore such as those mined by the Dwarves from the beginning of time. This environment produced the trove of Gold, Silver, Iron, Gems, and other materials that made the Dwarf kingdoms incredibly wealthy.

The Blue mountains were shorter than the Misty Mountains, and not as high; their altitude was probably around 3000-4000 meters, on average.

Tuesday, January 17, 2023

Character Alignment
Battle of Five Armies & The Third Age of Middle-Earth
The current year for our Middle-Earth campaign is set during the year of 2946 of the Third Age.
Inspired By J.R.R. Tolkien

All beings, whether PCs, NPCs, or monsters, adhere to one of three philosophies or spheres of behaviour, known as alignments. These spheres are Law, Neutrality, and Chaos. A player must choose one of these paths when creating a character.

Law: Lawful beings believe in truth and justice. To this end, they will follow laws and believe all things must adhere to order. Lawful beings also believe in sacrifice to a greater good and will choose the good of a larger group over the good of an individual.

Neutrality: Neutral beings believe in a balance between the ideas of Law and Chaos and, in their actions, tend to do what will serve themselves. They might commit good or evil acts in order to further their own ends and generally will not put others’ needs ahead of their own.

Chaos: Chaotic beings are in direct opposition to Law. These beings should seldom be trusted, for they tend to act in “evil” ways and are utterly selfish. Chaotic characters believe in chance and that there is no innate order to life.

Monday, January 16, 2023

Fenbridge Castle
Battle of Five Armies & The Third Age of Middle-Earth
The current year for our Middle-Earth campaign is set during the year of 2946 of the Third Age.
Inspired By J.R.R. Tolkien

The Fenbridge is the long bridge that crosses the marshes surrounding Dol Guldur. Fenbridge Castle is the name of the fortification that guards the entrance to this bridge, and therefore the entrance to Dol Guldur itself. The castle was abandoned after the fall of the Necromancer, but has since been reoccupied by his minions.

Foul marshes surround Dol Guldur on three sides. The easiest way to cross these swamps is via the Fenbridge, a snaking line of orc-built crossings that run from hillock to hillock, and the only way onto the Fenbridge is through Fenbridge Castle. Fenbridge Castle is a sprawling, unplanned fortress; it started as a mere gatehouse, but has had innumerable other towers and bastions added on over the years. Fenbridge once supplied food and manpower to Dol Guldur.

The general word of the region has it that Orcs also dwell within this dark fortress but these rumors have not been confirmed as of yet. Radagast has been keeping a close eye on Fenbridge Keep as well as Dol Guldur and the other outlying fortresses.

The lord of Tyrant's Hill is a man named Mogdred, who is known as the so-called Lord of Tyrant's Hill. According to rumour, he commands many well-equipped warriors, and claims part of Southern Mirkwood and the Narrows as his domain. Some of the settlements in the southern vales pay him tribute. No one among his followers knows where Mogdred comes from, but his tower was once inhabited by Orcs and Men who bore the sigil of the Necromancer.

Sunday, January 15, 2023

Mirkwood
Battle of Five Armies & The Third Age of Middle-Earth
The current year for our Middle-Earth campaign is set during the year of 2946 of the Third Age.
Inspired By J.R.R. Tolkien

Mirkwood is a great forest in Middle-Earth located in the eastern region of Rhovanion between the Grey Mountains and Gondor.

It was also known as Greenwood the Great, Eryn Galen or Taur-e-Ndaedelos, and was later re-named Eryn Lasgalen, the Wood of Greenleaves.

Description
Mirkwood is a dense and heavy woodland that makes up much of the eastern portion of Rhovanion or the Wilderland, that maintained its borders and relative shape for many ages.

Its natural land features included (in the northern part of the forest) the Mountains of Mirkwood, a sizable river referred to in Tolkien's map as the Forest River, that ran from the Grey Mountains down to Long Lake, and a smaller river that ran from the Mountains of Mirkwood to join with the Forest River west of the Elven-king's Halls. This smaller river was enchanted (or polluted) to such an extent that it caused slumber and forgetfulness to anyone who fell into it.

Mirkwood's climate was relatively mild. Except for ways through the thickets of the forest, there were very few commonly used routes through Mirkwood save the Old Forest Road and the Forest Path. Mirkwood was approximately 600 miles long from north to south and 250 miles across from west to east at its width. During the events of The Hobbit it was home to giant spiders, and the kingdom of King Thranduil and his woodland elves; The Woodmen of Mirkwood also inhabited a small part of the forest.

History
Mirkwood dates back to the earliest days of Middle-earth. The Elves passed through it on their Great Journey from Cuiviénen into the Far West - it was where they made their first long stop before continuing onward.

Thereafter, Mirkwood was the dwelling of the Wood-elves (the Nandor, elves descending from the wandering Teleri elf Lenwë) for many thousands of years. The Sindarin Elf Oropher, one of the Grey-elves, who was the grandfather of Legolas, established the Woodland Realm proper, and it become the primary settlement of the elves from the Second Age onward.

It was around this time that Men, possibly ancestors of the Northmen, began making permanent settlements in and around the forest. When Oropher was killed in the War of the Last Alliance, the kingship passed to his son Thranduil.

Mirkwood had been called Greenwood the Great until around the year TA 1050, when the shadow of the Dark Lord Sauron fell upon it, and men began to call it Mirkwood, or Taur-nu-Fuin and Taur-e-Ndaedelos in the Sindarin tongue. From then on, Mirkwood became a haunted place inhabited by many dark and savage things. Sauron established himself at the hill-fortress of Dol Guldur, an old Elven fortress that Oropher had control of, on Amon Lanc within its southern region, and drove Thranduil and his people ever northward, so that by the end of the Third Age they were a diminished and wary people, who had entrenched themselves within the Mountains of Mirkwood. The Old Forest Road (also called the Dwarf Road or Men-i-Maugrim) crossed the forest east to west, but because it was so close to Dol Guldur the road was mostly unusable. The elves then made a path farther to the north, which ended somewhere in the marshes south of the Long Lake of Lake-town.

Quest to Erebor
Bilbo Baggins, along with Thorin Oakenshield and his band of Dwarves, ventured into Mirkwood during their quest to regain the Lonely Mountain from the dragon Smaug.

There, the dwarf Bombur fell into the Enchanted river. Later, they came across many great Giant Spiders also known as the Spawn of Ungoliant. Shortly after the Dwarves' escape, they were captured by the elves. After or during these events the White Council attacked Dol Guldur, and Sauron fled to Mordor, his influence in Mirkwood diminished for a while.

Years later Gollum, after his release from Mordor, was captured by Aragorn and brought as prisoner to Thranduil's halls. He escaped during an Orc raid, and fled south to Moria.

After Sauron was vanquished at the conclusion of the Third Age, the darkness was lifted from Mirkwood, and Thranduil gave it the name Eryn Lasgalen (Sindarin for wood of green leaves), similar to its old name Eryn Galen, or Greenwood.

Notes
- Despite being called Mirkwood ever since Third Age 1050, Mirkwood is referred to by Radagast and Gandalf in The Hobbit: An Unexpected Journey as the Greenwood, with Gandalf mentioning to the White Council that the woodsmen there only recently started calling it Mirkwood because of the sickness that had fallen over it.

- Mirkwood also appears in The Fall of Arthur, as well as in one of Eriol's poems as Myrcwudu (Old English: 'Mirkwood'), which was an ancient Germanic legendary name for a great dark boundary-forest found in various different applications. Elfwine's reference was to near the Eastern Alps, while the reference in the Fall of Arthur was somewhere east of the Rhine.

- In Middle-earth, Mirkwood refers to two forests, one which was later renamed Taur-nu-Fuin of Beleriand, and the other west of the Lonely Mountain in Rhovanion.

Notable Locations
Forest Gate
Woodmen-town
Tyrant's Hill
Fenbridge Castle
Rhosgobel
Dol Guldor
Elvenking's Halls

Saturday, January 14, 2023

Forests & Woodlands
Battle of Five Armies & The Third Age of Middle-Earth
The current year for our Middle-Earth campaign is set during the year of 2946 of the Third Age.
Inspired By J.R.R. Tolkien

Fangorn Forest
Mirkwood

Friday, January 13, 2023

Rhosgobel
Battle of Five Armies & The Third Age of Middle-Earth
The current year for our Middle-Earth campaign is set during the year of 2946 of the Third Age.
Inspired By J.R.R. Tolkien

Rhosgobel is the home of the wizard Radagast the Brown. It is said to be located between the Carrock and the Old Forest Road on Mirkwood's western borders near the confluence of the Woodman Trail and the Râd Angálaladh, though Gandalf once mentioned Radagast as living near the southern borders of the forest.

The term Rhosgobel originates from the Sindarin words rhosg ("brown") and gobel ("enclosed dwelling, walled house or village"). Nothing in the home had been created by the human hand, save the hundreds of bird houses that Radagast himself had made. Everything else in the house was just as nature made it, with perhaps a touch of human ingenuity, down to the massive furry oak tree th at twisted its way up through the middle of Radagast's home.

Rhosgobel is a ramshackle cottage, with various walls and roofs from other cabins being pieced together haphazardly around the base of an old tree. It has several holes in the roof, through which spiders could be seen. The entire location seems to be in complete disarray. Rhosgobel is a u-shaped wooden house nestled in the woods surrounding a small blue pool of water or pond.

Rhosgobel is a dwelling place of Radagast the Brown the Maia of Yavanna. The Lord of Rhosgobel was, of course, Radagast the Brown. He was the Wizard who helped Gandalf and the White Council to drive Sauron out of Mirkwood. Then, of course, as you know he went back to Rhosgobel to find it was ever more lonely.

Rhosgobel was not abandoned for Radagast did not return to Valinor where the Valar and Maiar live under the care of Illuvator. He stayed in Rhosgobel and plans to stay there until the world fades away.

Rhosgobel
The inner dimensions of Rhosgobel measure 30 feet by 20 feet, and the ceiling hangs rises 12 feet above the floor. The south and west facing windows are hung with gossamer curtains woven by well-meaning spiders, now all but extinct among the trees of Mirkwood. A step-ladder winds around the gnarled trunk of the furry oak tree at the center of Rhosgobel. By climbing the ladder one ascends up into the lookout, a room that looks uncannily like a wasp's nest (it was built for Radagast by paper wasps) and sits atop the highest bough of the massive furry oak tree, 50 feet above ground level. From that lookout one can glimpse the glimmer of the over the River Anduin to the west, and the long, dark expanse of dense forest to the north and east.

Ever-present and always merciless, the gleaming jet black spire of Dol Guldur lies within the hills to the south. There, amidst the wretched gloom, it carves a haunting scar in the sky above southern Wilderland. Radagast keeps watch on the Hill of Sorcery. The barren hillsides of the Necromancer's lair are usually shrouded in dark clouds, but the Istar's gaze is subtle and penetrating. He monitors any strange movements, and provides the forest with whatever aid he can offer. The Brown Wizard works to stay the Evil, despite the impression that other matters have taken his mind off the neighboring threat. After all, there are always things to tend to at Rhosgobel.

Great Hawks brought river-rocks with which to create a lovely fireplace hearth. Chipmunks brought scraps of bark and smooth stone and installed shelves on which Radagast could store his extensive collection of roots and herbs. Bears brought a large hollow log, thinking that Radagast needed a pot to brew in. The concern of the animals over the years of renovation has been for Radagast's convenience. But all the while Radagast had his mind on renovations other than those for the sake of his own ease. For Radagast's passion was building houses for his birds. He spent the first century of his life at Rhosgobel wandering the forest, learning every method of construction and suspension, every kind of material used naturally by birds to build nests.

Then he saw to it that he put into action every trick he had learned from the birds about how to build and hang a birdnest at his home of Rhosgobel. The outer walls of his sylvan home, over the years, had become an intricate collection of bird houses and bird feeders of every sort of description. And once Radagast had built every bird nest he had seen in the forest of Mirkwood, he began using his Wizardly powers to devise bird houses on his own. Needless to say, none of these bird houses wento uninhab- ited. For Rhosgobel was a haven for birds throughout all Middle-earth.

Thursday, January 12, 2023

Playable Classes
Battle of Five Armies & The Third Age of Middle-Earth
The current year for our Middle-Earth campaign is set during the year of 2946 of the Third Age.
Inspired By J.R.R. Tolkien

Dwarf
Hobbit
Warrior
Elf Scholar
Half-Elf
Sylvan Elf
Knight
Ranger
Warden
Elf

Wednesday, January 11, 2023

Odo
Battle of Five Armies & The Third Age of Middle-Earth
The current year for our Middle-Earth campaign is set during the year of 2946 of the Third Age.
Inspired By J.R.R. Tolkien

Odo is a shepherd who sells dried mutton as well as fresh meat. He grumbles that the recent ‘business up north’ – by which he means the strange events happening across the region and the death of Smaug years ago – has caused all sorts of bother across Wilderland. Folk are travelling again, and there is more friendship and trade between the various Free Folk. Odo doesn’t like it – strange folk bring trouble, he grumbles. They don’t know the ways of the wood. He believes that trouble is brewing in the north and the people will soon see it.

Tuesday, January 10, 2023

Amalina
Battle of Five Armies & The Third Age of Middle-Earth
The current year for our Middle-Earth campaign is set during the year of 2946 of the Third Age.
Inspired By J.R.R. Tolkien

Amalina, a merchant from Mountain Hall selling axe heads and iron pegs, laughs at Odo’s dour complaints. She praises the Beornings, who now watch over the Old Ford across the Great River and keep travellers safe. She believes that everything is fine "as it should be".

Sunday, January 8, 2023

Old Ingund
Battle of Five Armies & The Third Age of Middle-Earth
The current year for our Middle-Earth campaign is set during the year of 2946 of the Third Age.
Inspired By J.R.R. Tolkien

Old Ingund, a charcoal burner trading bundles of charcoal in a variety of sizes. He’s spent far too long wandering Mirkwood on his own, and mutters to himself about Spiders and eyes and Goblins. With a successful DC 10 Intelligence (Riddle) check, someone may learn that many Goblins fled into Mirkwood after their defeat at the Battle of Five Armies, and are only now finding their way to the western eaves of the wood after these many years.

Saturday, January 7, 2023

Barald
Battle of Five Armies & The Third Age of Middle-Earth
The current year for our Middle-Earth campaign is set during the year of 2946 of the Third Age.
Inspired By J.R.R. Tolkien

Barald, a rotund, wood carver sits on a patterned blanket, carving wooden talismans. He will make any reasonable trade with a polite person for a lucky carved talisman of a heartwood wolf’s head, which he swears will keep them safe. Carried by a Guide this talisman gives a +1 result to any Embarkation Roll made on a journey beginning in the Eaves of Mirkwood. Beyond this place it has no power to protect its owner.

Friday, January 6, 2023

Mountains
Battle of Five Armies & The Third Age of Middle-Earth
The current year for our Middle-Earth campaign is set during the year of 2946 of the Third Age.
Inspired By J.R.R. Tolkien

Ash Mountains
Blue Mountains
Grey Mountains

Thursday, January 5, 2023

Ash Mountains
Battle of Five Armies & The Third Age of Middle-Earth
The current year for our Middle-Earth campaign is set during the year of 2946 of the Third Age.
Inspired By J.R.R. Tolkien

The Ered Lithui, or the Ash Mountains, were a mountain range on the northern border of Mordor which separated it from Rhovanion. They ran about 500 miles from east to west. One south-western ridge divided the Plateau of Gorgoroth from Lithlad. A shorter southern spur within Gorgoroth ended at Barad-dûr. The west end of the Ash Mountains met the Mountains of Shadow. Between the Mountains of Shadow and the Ash Mountains was Udûn.

Lithui were rugged and forbidding, described as being composed of "broken peaks and barren ridges". Its rocks were coloured grey as ash.

In T.A. 1944, King Ondoher of Gondor was leading an army to Dagorlad to challenge the Wainriders. It was expected that the enemy would assault them from the north or northeast, but the Wainriders came directly from the east, using the cover of the Ered Lithui to conceal their approach. The Wainriders were greatly speeded by a long-neglected road that ran from the Morannon fifty miles to the east.

On 5 March 3019, Frodo, Sam, and Gollum looked upon the Ered Lithui before turning aside to journey to Ithilien. From 19 March through 22 March, Frodo and Sam crawled slowly east on the road from Cirith Gorgor to Barad-dûr that hugged the slopes of the Ered Lithui.

Ered Lithui is Sindarin for "Mountains of Ash", consisting of the words ered and lithui. The name "Mountains of Ash", or "Ashy Mountains", were likely taken from their ash-grey hue.

Wednesday, January 4, 2023

Fangorn Forest
Battle of Five Armies & The Third Age of Middle-Earth
The current year for our Middle-Earth campaign is set during the year of 2946 of the Third Age.
Inspired By J.R.R. Tolkien

Fangorn Forest was a forest beneath the southeastern flank of the Misty Mountains. Fangorn Forest was a deep, dark woodland that grew beneath the southern Misty Mountains, under the eastern flanks of that range. It gained notoriety as the habitat of the Ents in the Third Age. The forest, known as Entwood in Rohan, was named after the oldest Ent, Fangorn. Fangorn Forest was the oldest part of Treebeard's realm, and it is here the Ents retreated following widespread deforestation caused by Númenóreans and other events leading up to the War of the Last Alliance at the end of the Second Age.

Fangorn was within the borders of Gondor, but centuries passed without any Gondorian visiting to prove or disprove the legends around the Forest.

Legolas described Fangorn as "tense" and "old, very old...and full of memory", and the Dwarf Gimli said that "the air is stuffy... lighter than Mirkwood, but it is musty and shabby." Legolas also said that the trees were speaking to each other, and that the trees have feelings. He said the Elves started it, waking up the trees and teaching them to speak. Peregrin Took described it as "very dim, and stuffy", comparing it to the Old Took's room in the Great Smials. Meriadoc Brandybuck contrasted the forest with Bilbo's description of the pitch-dark Mirkwood, saying, "This is just dim, and frightfully tree-ish."

It was known for being the last habitation of the Ents and Huorns. It was named after the oldest Ent, Fangorn (Treebeard). It is also called Entwood by the Rohirrim.

Fangorn Forest was actually just the easternmost survivor of the immense forest that spanned all of Eriador and Calenardhon in the First Age and early Second Age, but which was destroyed by the Númenóreans felling trees to build their mighty ships and Sauron's war on the Elves. Fangorn forest was the oldest part of Treebeard's realm, and to here the Ents retreated.

Third Age
On the late February of TA 3019, Meriadoc Brandybuck and Peregrin Took escaped from the Orcs that captured them and met Treebeard. They persuaded him of the danger that Saruman poses to the Ents and their forest. The Ents took council and agree to march against Isengard. Huorns were sent to Helm's Deep to assist in the Battle of the Hornburg.

On March 1, TA 3019, Aragorn, Legolas, and Gimli enter the forest and encounter the White Rider, whom they believed to be Saruman, but was in fact Gandalf returned from his battle at Khazad-dum.

Tuesday, January 3, 2023

Grey Mountains
Battle of Five Armies & The Third Age of Middle-Earth
The current year for our Middle-Earth campaign is set during the year of 2946 of the Third Age.
Inspired By J.R.R. Tolkien

The Grey Mountains, or the Ered Mithrin, was a large mountain range in Middle-earth located to the north of Rhovanion.

The Grey Mountains were originally part of the Iron Mountains, the ancient mountain range in the north of Middle-earth, making them one of the oldest mountain ranges in Arda.

The mountains were mostly unaffected during the events of the First Age. At its future western end lay Mount Gundabad, where Durin I awoke.

After the War of Wrath, the Iron Mountains were broken, leaving the Grey Mountains as a separate range and a "northern spur" of the newer Misty Mountains.

In the Third Age, the mountains were settled by the Dwarves, who built Dáin's Halls to serve as their capitol. In the later Third Age, the Dwarves abandoned the city and fled to Erebor.

The Grey Mountains were the last remnants of the wall of the Iron Mountains, which once stretched all over the north of Middle-earth, but were broken at the end of the First Age after the War of Wrath.

North of the mountains lay Forodwaith, a region of great cold known as Dor Daidelos in the First Age and earlier. South of the mountains lay Rhovanion and Dale.

On the western end of the mountains, across a gap, lay Mount Gundabad, the end of the Misty Mountains. Halfway through its length, the mountains split, and the valley between them was known as the Withered Heath.

The stretch of mountains west of the Misty Mountains which still formed one range with the Grey Mountains was known as the Mountains of Angmar, another remnant of the Iron Mountains.

From east to west the mountains stretched some 350 Númenórean Miles. In its western end in Éothéod, the Forest River and the River Greylin arose.

The Dwarves of Durin's Folk considered the Ered Mithrin as part of their land as far back as the reign of Durin I. Because of constant attack by both Orcs of Morgoth and possibly Dragons, they were not heavily explored or settled until the Third Age. By the Third Age all Dwarven strongholds had been abandoned or raided by dragons, and the Grey Mountains served only to divide Forodwaith from Wilderland. Very few dwarves remained in the Grey Mountains during the Third Age after the core population left, and the Kingdoms of Durin's Folk most probably reclaimed their halls in the Grey Mountains during the Fourth Age due to the diminished states of Orcs and Dragons.

The Grey Mountains are also known as Ered Mithrin in Sindarin; from ered (mountains) + mithrin (grey).