Thursday, December 11, 2025

Eglain Settlements
Battle of Five Armies & The Third Age of Middle-Earth
All of our adventures & campaigns will take place during the Third Age of Middle-earth.
Inspired By J.R.R. Tolkien & Peter Jackson

The Eglain, known to most travelers as the Forsaken, are a hardy but fading people who dwell among the lonely ruins of the Lone-lands. Descended from ancient Eriadorians who chose to abandon the growing settlements of the North long ago, they have forged a way of life far removed from the comforts of civilization.

Suspicious of outsiders and fiercely protective of their independence, the Eglain endure where few others dare, surviving amid the windswept hills and forgotten remnants of kingdoms long since lost to history. Unlike the folk of Bree or other settled communities, the Eglain do not build permanent towns of their own. Instead, they inhabit temporary refuge sites known as ruin-holds, making their homes within the crumbling walls of ancient Arnorian fortresses and watchtowers.

These ruins provide shelter from the harsh elements while also serving as sources of valuable relics and forgotten treasures. Much of their livelihood comes from scavenging the remnants of the past, recovering trinkets, tools, and heirlooms that can be traded for food, clothing, and other necessities. Life in the Lone-lands has become increasingly dangerous in recent years.

Orcs and other dark creatures have spread southward from the northern wastes, forcing many Eglain families to abandon the ruins they once called home. Ancient roads and forgotten strongholds that were once merely lonely have become genuinely perilous, and the Forsaken now find themselves retreating from lands their ancestors wandered freely for generations. Their numbers continue to dwindle as the wilderness grows darker and the shadow creeping across Eriador extends its reach. At the center of Eglain society stands Ost Guruth, a vast and weathered Rhudaurian ruin that serves as the closest thing they have to a true settlement.

Within its broken walls, families gather for protection, trade, and council, preserving the traditions of their people against the encroaching darkness. Though life there remains harsh and resources are scarce, Ost Guruth endures as a rare sanctuary in the wilderness. The Eglain guard it carefully, trusting few strangers and offering friendship only to those who have proven their worth through deeds rather than words. Under the quiet watch of allies such as Radagast the Brown, they continue their struggle to survive in a land that has all but forgotten them.

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