I wanted to write up a page describing the modified game rules we will be using. We are using Old-School Essentials Advanced Fantasy as our core system rules. Basically we are using Old-School Essentials Advanced Fantasy with "some" house rules" and some "slight" adjustments to the races and classes " a slight reskinning of them to bring them over to the Middle-earth setting" and also to bring them up to scale with 1st edition since most of the encounters and such will be mostly from 1st edition Advanced Dungeons & Dragons.
You can find all of the playable races & classes, that will be available to play. Most of these have either been reskinned, adjusted and some are completely homebrewed from scratch.
Basically all of our adventures/campaigns will come from various Middle-earth systems but will be retooled to Old-School Essentials Advanced Fantasy. All playable classes will have level caps locked to level 14 which is basically where they are set at in the Adventures in Middle-earth TTRPG "it's kind of an unwritten rule for most". The reasoning behind me using this "slightly modified" version of Old-School Essentials classes is because for some reason, I seriously love the old style gameplay of this system over 1st edition.Keep in mind, we might be using adventures from The One Ring, Adventures in Middle-earth & Lord of the Rings 5e, Middle-earth Roleplaying "MERP" and any other system that covers/supports Middle-earth but no matter what we use, it will be converted to Old-School Essentials. The goal is to keep the core of our system Old-School Essentials Advanced Fantasy but with a few 1st edition house rules and some slight adjustments to the class sheets. This is a brand new "modified" system that I came up with for Middle-earth that has never been tested.
I am sure we will encounter bugs that will need to be ironed out and fixed but overall I think I have it pretty well hammered out. I want to run my games as classic as possible but give my players a little more expansive style of play at the same time. The reason for me doing the Old-School Essentials conversion is, the Adventures in Middle-earth TTRPG system uses 5th edition which is no where close to be classic so I am sure Old-School Essentials will work just fine.


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